#include "YGDEngine.h"
#include "Engine\CEngine.h"

IEngine* getYGDEngine(HINSTANCE hInst, HINSTANCE hPrevInst, wchar_t * lpCmdLine, int nCmdShow,WNDPROC MsgProc,const char * title,const char * title2)
{
	return Engine::CEngine::getInstance(hInst,hPrevInst, lpCmdLine, nCmdShow,MsgProc,title,title2);
}